MumbleLink

@Serializable
data class MumbleLink(val name: String, val profession: GW2ProfessionId, val spec: GW2SpecializationId, val race: GW2RaceId, val mapID: GW2MapId, val worldID: ULong, val teamColorId: Int, val commander: Boolean, val map: GW2MapId, val fov: Double, val uISize: Int)

The information exposed by MumbleLink's "identity" buffer.

Parameters

name

the name of the currently played character

profession

the name of the currently played character

spec

the ID of the currently equipped elite-specialization, or zero

race

the ID of the race of the currently played character

mapID

the ID of the current map

worldID

the ID of the current world

teamColorId

the ID of the current team

commander

a flag indicating whether the player currently is commanding a squad

map

the ID of the current map

fov

the scaling of the FOV

uISize

the selected UI size

Constructors

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constructor(name: String, profession: GW2ProfessionId, spec: GW2SpecializationId, race: GW2RaceId, mapID: GW2MapId, worldID: ULong, teamColorId: Int, commander: Boolean, map: GW2MapId, fov: Double, uISize: Int)

Properties

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This field holds a flag indicating whether the player currently is commanding a squad.

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val fov: Double

This field holds the scaling of the FOV.

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This field holds the ID of the current map.

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@SerialName(value = "map_id")
val mapID: GW2MapId

This field holds the ID of the current map.

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This field holds the name of the currently played character.

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This field holds the name of the currently played character.

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This field holds the ID of the race of the currently played character.

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This field holds the ID of the currently equipped elite-specialization, or zero.

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@SerialName(value = "team_color_id")
val teamColorId: Int

This field holds the ID of the current team.

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@SerialName(value = "uisz")
val uISize: Int

This field holds the selected UI size.

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@SerialName(value = "world_id")
val worldID: ULong

This field holds the ID of the current world.