Weapon
constructor(specialization: Int? = null, flags: List<String>, skills: List<GW2v2Profession.Weapon.Skill>)
Parameters
specialization
the ID of the profession's specializations required for this weapon
flags
additional flags describing this weapon's properties (e.g. MainHand, OffHand, TwoHand, Aquatic)
skills
the skills for the weapon if wielded by this profession