GW2v2Skill

constructor(id: Int, name: String, description: String, icon: String, chatLink: String, flags: List<String>? = null, type: String? = null, weaponType: String? = null, professions: List<String>? = null, specialization: Int? = null, slot: String? = null, facts: List<GW2v2Skill.Fact>? = null, traitedFacts: List<GW2v2Skill.TraitedFact>? = null, categories: List<String>? = null, attunement: String? = null, cost: Int? = null, dualWield: String? = null, flipSkill: Int? = null, initiative: Int? = null, nextChain: Int? = null, prevChain: Int? = null, transformSkills: List<Int>? = null, bundleSkills: List<Int>? = null, toolbeltSkill: Int? = null)

Parameters

id

the skill's ID

name

the skill's localized name

description

the skill's localized description

icon

a render service URL for the skill's icon

chatLink

the skill's chat code

flags

additional skill flags

type

the type of skill

weaponType

the type of weapon that the skill is on. (May be "None".)

professions

the IDs of the professions that can use the skill

specialization

the ID of the specialization required for the skill

slot

the slot that the skill fits into

facts

an array of facts describing the skill's effect

traitedFacts

Information about a trait's fact (i.e. effect/property) that is only active if a specific trait is active.

categories

the categories that the skill falls under

attunement

the attunement required for the skill

cost

the cost associated with the skill

dualWield

the type of off-hand weapon that must be equipped for this dual-wield skill to appear

flipSkill

the ID of the skill that the skill flips over into

initiative

the skill's initiative cost

nextChain

the ID of the next skill in the chain

prevChain

the ID of the previous skill in the chain

transformSkills

the IDs of the skills that will replace the player's skills when using the skill

bundleSkills

the IDs of the skills that will replace the player's skills when using the skill

toolbeltSkill

the ID of the associated toolbelt skill