Weapon

constructor(specialization: Int? = null, flags: List<String>, skills: List<GW2v2Profession.Weapon.Skill>)

Parameters

specialization

the ID of the profession's specializations required for this weapon

flags

additional flags describing this weapon's properties (e.g. MainHand, OffHand, TwoHand, Aquatic)

skills

the skills for the weapon if wielded by this profession