GameMap
constructor(mapName: String, type: String, minLevel: Int, maxLevel: Int, defaultFloor: GW2FloorId, floors: List<Int>, regionId: GW2RegionId, regionName: String? = null, continentId: GW2ContinentId, continentName: String? = null, mapRect: List<List<Int>>, continentRect: List<List<Int>>)
Parameters
mapName
the map's localized name
type
the type of map
minLevel
the minimum level of the map
maxLevel
the maximum level of the map
defaultFloor
the ID of the map's default floor
floors
the IDs of the floors available on the map
regionId
the ID of the region the map belongs to
regionName
the name of the region the map belongs to
continentId
the ID of the continent the map belongs to
continentName
the name of the continent the map belongs to
mapRect
the dimensions of the map, given as the coordinates of the lower-left (SW) and upper-right (NE) corners
continentRect
the dimensions of the map within the continent coordinate system, given as the coordinates of the upper-left (NW) and lower-right (SE) corners