GameMap 
  constructor(mapName: String, type: String, minLevel: Int, maxLevel: Int, defaultFloor: GW2FloorId, floors: List<Int>, regionId: GW2RegionId, regionName: String? = null, continentId: GW2ContinentId, continentName: String? = null, mapRect: List<List<Int>>, continentRect: List<List<Int>>)
Parameters
mapName 
the map's localized name
type
the type of map
minLevel 
the minimum level of the map
maxLevel 
the maximum level of the map
defaultFloor 
the ID of the map's default floor
floors
the IDs of the floors available on the map
regionId 
the ID of the region the map belongs to
regionName 
the name of the region the map belongs to
continentId 
the ID of the continent the map belongs to
continentName 
the name of the continent the map belongs to
mapRect 
the dimensions of the map, given as the coordinates of the lower-left (SW) and upper-right (NE) corners
continentRect 
the dimensions of the map within the continent coordinate system, given as the coordinates of the upper-left (NW) and lower-right (SE) corners